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The Graphics Area is located at the bottom of the screen. It is for displaying a graphical representation of the Blocks that are in the Playroom Area. Users can choose from several unique representations by either selecting from choices in the Graphics Menu or holding down the mouse button in the Graphics Area. Once a block is placed in the Playroom, Impromptu will display the pitches and durations graphically in the Graphics Area. While the music is playing, it is tracked by a small upward pointing triangle that follows the music along continuously at the bottom of the Graphics Area. There are two sliders in the lower right corner of the Graphics Area. They are used to control the spatial scaling of the graphics. Moving the horizontal slider to the left decreases the horizontal time scale and thus displays more notes on the screen. Moving it to the right increases the time scale, thus putting more space between the notes. Moving the vertical slider up and down affects the vertical (pitch) scale in a similar fashion. Using the sliders affects only the spatial scaling; it does not affect the actual pitch or duration of a Block. Use the scroll bars at the bottom of the window to scroll through the displayed notation. Changing the scale may cause the graphics to expand out of the display area. The scroll bars are therefore used to help view the portions of the graphics that are out of the display area.
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